Q “Designers of board, card, or miniatures games may create the game around a central activity without having to worry about he traditional building blocks of character motivation. Fiction writers may find themselves quizzing the intellectual property creators on questions like ‘what do these characters want? How do they get i? How do they spend their time?'”
C Laws uses the term intellectual property slightly differently than it is commonly used (in copyright discussions.) Intellectual property in this case refers to intangible elements of a story or game like emotional tone and characters.
Q Does the intellectual property make up the so called bible of story?